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Using drawing commands, carefully design a script to draw the adjacent figure on the stage.

Using drawing commands, carefully design a script to draw this figure on the stage. Scratch Programming I, Computer Applications Code 165 Sumita Arora Solutions CBSE Class 9.

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Below is the scratch script to draw the house on the stage:

Using drawing commands, carefully design a script to draw this figure on the stage. Scratch Programming I, Computer Applications Code 165 Sumita Arora Solutions CBSE Class 9.

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